Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Disney’s portion with college football was a bit intriguing.It basically puts me in the phone? Is that what I'm getting?
Where's that Kaczynski manifesto?
never understood the fascination with VR
Let's flip flop these quotes...Have to wonder how soon pornhub will be customized for it..

I've got an Oculus set, and it tops out right around "Neat!" as far as I'm concerned. Some stuff is definitely cool, but other stuff seems poorly implemented or tacked on.never understood the fascination with VR
It’s the mix of AR and VR they’re shooting for. It’s not so much selling gen 1 as it is starting the process of eventual mainstream adoption, especially of AR.never understood the fascination with VR
The ability to have 100 feet of screen or a dozen 65” screen of football is amazing. Some of the stuff Disney showed off gives you a sense of what it could do.Disney’s portion with college football was a bit intriguing.
I’m super interested to see how it would work with my Mac development environment. Mixed windows/Mac world I’m in though, so screen share type stuff is fascinating to think about.Yeah, it seems more geared towards AR than VR to me. I can see people using it at their desk soon as an alternative to a multiple monitor setup.
Yeah, it isn't the utility here that is going to be the challenge, it is the price point. For mass adoption I think you need to get closer to that $1k area, similar to a flagship phone. Technology prices always fall over time, but this has a ways to go.The sequence of the hype tape on the airplane was really what put me over the edge of “if it didn’t cost so much I’d get one just for that”.
It’ll take a while but I think they know that the best target audience right now is the productivity users that can afford something like this. Based on the number of patents and hints of this going back a decade, they’re going to recoup R&D the old fashioned way. High price, low quantity and then mid price, mass adoption once the battery is better, games are refined, Metal 3 and Unity are fully utilized, etc. That’s when it fulfills both AR and VR audiences.Yeah, it isn't the utility here that is going to be the challenge, it is the price point. For mass adoption I think you need to get closer to that $1k area, similar to a flagship phone. Technology prices always fall over time, but this has a ways to go.